Lachiel Vaher Holding Progeny's Player Base Hostage

March 18,2025 @ 10:00am 

Author: The Mole 

Progeny Vampire is one major example of this tactic explained in this article. Lachiel has played dumb long enough and it is time that the residents of Second Life are able to see exactly how Lachiel Vaher has turned Progeny Vampire into the biggest scam in Second Life. Holding his player base hostage while he continues lining his pockets with their hard earned real life money....  

The Dark Side of Second Life Gaming: How Developers Are Holding Players Hostage By Threatening Bans for Playing Competitor Games...

This deceptive tactic uses fear and manipulation to control player behavior and ensure they remain loyal to a single game or ecosystem, even if they no longer enjoy it or have already spent significant money. In this article, we’ll explore how this tactic works, why developers use it, and what you can do to recognize and protect yourself from falling victim to this gaming scam.

In the world of Second Life Gaming, we expect developers to offer fair, engaging experiences that prioritize player enjoyment and freedom. Unfortunately, some game creators have taken a more manipulative approach by holding players hostage after they’ve paid into the game. The most disturbing trend emerging in recent years is the practice of threatening to ban players if they choose to play a competitor’s game.

This is not a new trend, tactic, or behavior for Lachiel as there have been multiple accounts in the past decade where he has used this tactic where a possible system emerges from the depths of the Second Life Metaverse threatening to bring competition to him and his system. Especially if that system is created by any current member of the progeny community. One example of this is years ago Lachiel Obliterated an entire Bloodline because the arch created a game and system called HDLO. It was created by Arch Nuentoter which later went on to become Lacrimae. This is not the only example and situation where he has utilized this tactic of holding the player base hostage. 

What Is the "Hostage" Tactic in Gaming?

When we say a game is "holding players hostage", we’re referring to situations where players feel trapped in a game due to their financial or time investments. In this specific case, it involves threats of banning players who decide to explore other gaming options, particularly games from competing developers.

The threat is simple but effective: If you play other games, we’ll ban your account and all the progress and money you’ve spent will be gone. This creates an atmosphere of fear and dependency. Players might feel like they have invested too much time or money into the game to risk losing it all, so they’re coerced into staying loyal even if they no longer enjoy the game.

Why Do Developers Use This Manipulative Tactic?

The primary goal behind this type of strategy is to increase player retention and maximize revenue. Once a player spends money in a game, they often develop a sense of ownership over their progress and purchases. Developers know this, and some exploit it to create a fear of loss. By threatening bans for playing competitor games, developers effectively trap players into remaining within their ecosystem, regardless of whether the game’s quality or content is still up to par. Sound Familiar?

Here are some of the key motivations behind this tactic:

1. Player Retention: If players feel trapped by the threat of losing their progress or purchases already achieved, they’re less likely to leave and more likely to continue spending money.

2. Financial Control: Many free-to-play games rely on in-world purchases to fund ongoing development.  not real life money by ways of subscriptions or monthly membership fees. By keeping players in their ecosystem, developers can continually push new monetization schemes and maximize profits. 

3. Creating a Cult-like Environment: Some games thrive on building a sense of loyalty and exclusivity. By threatening bans for playing other games, developers can cultivate a community where players feel that they are part of something "special," which discourages them from exploring outside options. The Cult of Lachiel!!

4. Fostering Addiction: The use of such tactics can also exploit player addiction. Games with a heavy competitive structure such as Progeny Vampire creating a fast tracking progression system of strength rather than skill that require a monthly fee to remain competitive. This encourages players to stick around, even if they’re no longer having fun, for fear of losing their time and financial investments as well as their competitive edge. The Selling of Age!!

What Does This Scam Look Like in Practice?

There are several ways in which this tactic can manifest. Here are some examples of how developers might use it:

1. Bans for Playing Competitor Games: In the most extreme cases, players are explicitly told that if they play other games or specific games which are similar in nature, their accounts will be banned from the progeny community, potentially losing everything they’ve worked for or already purchased. This can be especially manipulative if the player has spent real money on in-game items or subscriptions.

2. Community or Social Pressure: Games with large communities often apply social pressure to players who stray from the ecosystem. For example, players may be publicly shamed or ostracized for discussing or promoting other games, and moderators might threaten them with bans and claim its for "breaking the rules."   

3. Unfair Player Restrictions: Some games might lock players out of their regions or impose other restrictions such as reducing the health of the competitive players if they’re found to be playing rival games, or even if they’re found to be discussing competitor games within the game’s forums or chat systems.

4. Exclusive Rewards: To further manipulate players, some developers offer exclusive rewards that are only available to those who are actively playing and spending money in the game. Missing out on these rewards could feel like a significant loss, and players may choose to stay locked in rather than risk being banned for exploring other games.

Red Flags to Watch For

While it’s not always easy to spot when you’re being manipulated, there are a few **warning signs** that suggest a game may be holding you hostage through threats of bans or restrictions:

1. Banned Player Threats: If you’ve ever received a warning or been told that your account will be banned or punished in anyway for playing other games, this is a major red flag.  

2. Aggressive Terms of Service: If the game’s ToS include clauses that prohibit you from playing competing games, you’re likely dealing with a developer who is more interested in controlling you than offering a fun experience.  

3. Fear of Missing Out (FOMO): If the game continuously pressures you to engage with exclusive content, or special promotions that are only available if you stay active and paying, it’s a sign that they are using manipulative tactics to make you feel like you can’t leave.

4. Loyalty-Based Rewards: Games that reward long-term loyalty with the promise of unique items or boosts will use this as a method of manipulation, especially when combined with threats of losing those rewards if you stop playing or play a competitor’s game.

How to Protect Yourself from This Type of Scam

If you’re concerned that a game you’re playing is using these hostage tactics, here are some tips to protect yourself:

1. Read the Terms of Service Carefully: Always familiarize yourself with the ToS before committing any money or significant time to a game. Look for clauses related to account restrictions, third-party tools, and prohibited activities. Don’t ignore the fine print.

2. Don’t Over-Commit: Limit the amount of money you invest in any game, especially those that show signs of manipulation. If you notice the game is using heavy-handed tactics to keep you engaged, consider stopping purchases and enjoying the game for free if possible.  

3. Take Breaks and Explore Other Games: Don’t fall into the trap of feeling like you can’t leave. If a game makes you feel trapped, it’s time to explore other options. There are many other games out there, and you don’t have to be confined to one that’s manipulating you.

4. Consider the Long-Term Value: If you’ve spent a lot of time or money on a game, ask yourself if it’s still fun or if the threats and manipulation have made it more of a chore. If it’s no longer an enjoyable experience, it may be time to move on. 

5. Voice Your Concerns: Share your experience with others. If enough players speak out about manipulative tactics, developers may respond to community pressure and alter their practices.


Conclusion: Don’t Let Developers Control Your Gaming Experience

While gaming can be an incredibly rewarding hobby, it’s important to recognize when developers are using unethical tactics to trap you into spending more time and money. Threatening to ban players for playing other games is one of the most extreme ways a developer can hold players hostage, but by understanding these tactics and being aware of red flags, you can avoid falling into their trap.

Remember, you should always be in control of your gaming experience, not the developer. If you feel like you’re being manipulated or coerced into staying loyal to a game you no longer enjoy, it’s time to break free and find a gaming experience that values your time, money, and freedom.


We hope you have enjoyed this article and that many may find some hubris in this knowledge, Because knowledge is the only power you will ever need to survive in the Second Life metaverse or any ecosystem within it. Please continue coming back for more great empowering articles only here at progeny-vampires.com